🚁 Death From Above! ✈️

SCORIA DOMINION - Necromunda Introductory campaign

Written by John Walker

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Posted on May 01 2025

 

 

💀 Scoria Dominion

A Necromunda Escalation Campaign

🛠️ Welcome to Scoria

In the smog-choked sumpfields of Hive Primus, buried beneath decades of ashfall and industrial collapse, lies Scoria — a lawless district abandoned by the Guilds and forsaken by House Law. What remains is up for grabs: broken domes, flooded tunnels, rusted machinery… and the power to control them.

This is your war.
This is Scoria Dominion.

📋 Campaign Format

  • Arbitrator: Jay Walker
  • Campaign Type: Dominion Campaign (Escalation Variant)
  • Total Length: 7 Weeks

Structure:

  • Cycle 1 – Week 1 (all fighters taken Out of Action recover automatically)
  • Cycle 2 – Week 2
  • Cycle 3 – Week 3
  • Downtime – Week 4
  • Cycle 4 – Week 5 (Vehicles)
  • Cycle 5 – Week 6 (Vehicles)
  • Cycle 6 – Week 7 (Vehicles)

Starting Credits: 1000 credits per gang at campaign start.

Additional Vehicle Credits: At the beginning of Cycle 5, each gang receives 400 credits to spend on vehicles only.

Cycle Credit Limit: 250 per gang per Campaign Cycle (Downtime excluded)

No Income Generation: No credits from territories, scenarios, sales, or Fixer-type abilities.

Credit Limit: 250 per gang per Campaign Cycle (Downtime excluded)

No Income Generation: No credits from territories, scenarios, sales, or Fixer-type abilities.

🏙️ Territory & Downtime Rules

  • Territories provide Enhanced Boons to all gangs, regardless of House.
  • Rogue Doc Shop and Workshop offer Law-abiding Boons to everyone.
  • No credits are earned from territories or scenarios.
  • Removed Territories: Old Ruins, Collapsed Dome, Refuse Drift, Corpse Farm, Bone Shrine, Drinking Hole, Gambling Den, Narco Den, Smelting Works, Mine Workings.

⚙️ House Rules

Combat & Weapon Rules

  • Injury Rolls: Only one roll on the Lasting Injury Table when taken Out of Action.
  • Versatile Weapons: Can only be used if in range of the target.
  • Limited Ammo: Ammo check failures apply only to the profile used.
  • Melta Bombs: Melta trait functions at Long Range.
  • Chaos Spawn: Cannot be pinned by any effect, including Seismic.
  • Shields: May be worn with armor.
  • Custom Vehicles: Jury-rigged rule is ignored.

Economy & Access Rules

  • Common Items: Can be purchased freely from the Trading Post or Black Market without visiting.
  • Nobody Dies Week 1: During Cycle 1, all fighters taken Out of Action recover automatically with no lasting injuries.

🚗 Vehicle Rules

Custom and standard vehicles will be introduced in Cycle 5 and remain available through Cycles 6 and 7.

🏆 Victory Conditions & Titles

At the end of the campaign, four gangs will earn distinction for different paths to domination:

  1. Lord of the Shattered Wards
    Awarded to the gang with the most territories controlled.
  2. The Guilder’s Favorite
    Earned by the gang with the highest Reputation.
  3. Coinmaster of the Cinders
    Claimed by the gang with the most credits and resources accumulated.
  4. The Pit Butcher
    Awarded to the gang with the highest number of enemy kills.

🤝 Code of Conduct

  • Play with intent, fairness, and cinematic style.
  • Help new players, share rules knowledge, and foster a fun community.
  • All disputes or questions should go to Arbitrator Jay Walker.

🔥 Welcome to the Cycle

No Guilds. No justice. Only rust, ruin, and reckoning.
Your gang enters Scoria for power, pride, or payback.
The domes whisper with the echoes of old wars.
Now it’s your turn to make them scream.

🔗 YAKTRIBE.games Link

Campaign Tracking will be tracked on Yaktribe .

https://yaktribe.games/underhive/campaign/scoria_dominion.26605/

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